Saturday, April 24, 2010

E-learning






1. Visual Learning Education
In 1970’s and 1980’s J.A. They have to learn through visual by using graphics, objects models and other to provide Education Learning. They have to learn through visual.
In theory, they use many different material to teach Visual Learning Education. They transform abstract to concrete, so that the student will easily understand what are the courses about.
In 1937, C.F.Hoban <> provided a Visual Learning Education. The diagram below are C.F.Hoban classification and theory.

Language

Picture
Map
2D Graphic
Projector
3D Graphic
Movie
Model
Hardware
Real Material


The diagram above show that, start from “Perspective View”, the concrete are the strongest and it increase constantly. The abstract are just effective in the first stage.

2. Audio-Visual Education
In the beginning of 1930, many Audio-Visual equipment like: wireless, movie or radio recorder have been popular. Education Academic have realize: This sound equipment have the potential to increase education effectiveness, as the result they start to have “Audio-Visual Education”, the education skill of listen and visualize.



In 1946, <> have been propose by E.Dale, and eventually it has become the main theory in Audio-Visual Education.


The Theory Point of E.Dale:
1. Lower levels of the cone involve as a participant and encourage active learning, higher levels compress information and provide more data.
2. Active learning should be start from the beginning of the education, so that the abstract of theory can be done.
3. Using various kinds of multimedia in the class can have the advantages of active learning.
4. In mid levels: View Image, watch video, attend exhibit/sites, watch a demonstration, the best education way of breakthrough in spaces and time.

3. Audio-Visual Communication
Back in 1950’s, the development of Audio-Visual information and facilities are expanding very fast. The research and development. In February 1963, The committee suggest to change “Audio-Visual Education” to “Audio-Visual Communication”. The purpose is to catch the fast pace of Audio-Visual Facilities.
From now on the education worker start focusing on this trend of education. All the education process has been pay close attention to “transmitter”(teacher). The transmitter will be using various kind of media to convey to the “receiver”(student).



4. Education Skill
In 1950, 25 June, America Audio-Visual Education have alter their name to “Association for Educational Communication and Technology, AECT”.
In 1994, AECT Education Skill:
“Education Skill I related is studying resources and learning process in proposed, development, make use of advantages, management, evaluation theory and practicing. It means that the Educational Skill have been change from hardware to software technic, and it match all kind of technology in today education.



From the perspective of “Education process” transform to “Resource Leaning” or “Learning Process” and it have change the generation of education “Teacher as head” alter to “student as head”. If the lack of resources, the learning and studying will be affected.

 We believe that if we provide enough resources to the student, our quality and standard of studying will be increase.

Media and Education

The founder of Multimedia is translate from the language of Latin “medium”. In the modern era, multimedia is related to an application that can combine text, graphics, full-motion video video, and sound into an integrated package.

In 1964, Marshall Mecluhan had written a book call <>. The main point of this book is:
Printing is eye
Media is ear
Television is eye and ear
Voice recorder is mouth
Face to Face communication is

The learning computer class will become short and the information can convey effectively to the student.


In the learning process, the ability to learn fast are not equally the same. When studying via e-learning, students will have the same speed to learn and study. Teachers don’t have to worry about the student learning ability, and thus the student can be more understandable the subject they study.

1. Representation
The power of representation is enhanced by integrating the following important elements:
Space Representation Elements: Objects are presented with shape, size, distance and direction.

Time Representation Elements: Objects are presented with constraint of time in which objects can be represented according to pre-determined order, duration, repetition and speed.

Animated/Motion Representation Elements: Moving/Motion objects can be easily visualized with animated sequences such as moving parts, moving from one direction to another, changing in size and shape, to name a few.

Colour Representation Elements: Objects are presented with colours and shadings.

Sound Representation Elements: Representation can be synchronized with sound and music to imitate real-life operations.

With integration of the above elements into classroom with the use of computer, brings a new level of learning experience.



2. Repetition / Revision Power
Multimedia computer has the ability to repeat teaching material whenever it is needed, not once but multiple times. It poses more advantage compare to ordinary lessons conducted using chalkboard or whiteboard in which erased notes or illustrations MUST BE rewritten or redrawn.

A present computer memory storage technology and multimedia system has permitted the use of intensive multimedia contents in all industry especially education. The massive storage capacity of today’s storage medium such as Hard Drive, CDROM and DVD-ROM presents more flexibility and repetitively materials for teachers’ control.


3. Distribution
With immerse of Telecommunication Technology and the Internet, multimedia contents distribution across network can be implemented in Malaysia. Multimedia across networks poses unlimited opportunities in education industry. Online Tutorial, for instance, is one of the most effective web-based education tools available today. Online tutorial with the ability to present multimedia contents such as the mentioned representation elements discussed in section 1, the web-technology empowers the distribution of those material to audience all around the world.
The distribution advantage can be adapted in this project by storing teacher teaching materials with effectively, and distribute them to the students by using telecommunication network technology and the Internet.


4. Controlling
Multimedia teaching material is centralized in Teaching Database. Teachers are able to access those materials easily and have greater control over those materials. Teachers are able to control the pace (pause, skip, forward and etc) of the materials, and even modify the teaching materials itself to suit his/her needs. With little creativity, teachers are able to generate great multimedia contents in no time!

5. Participation
As mentioned in (4), teachers will have better understanding on relevant subjects because they are directly expose to the teaching materials and having the facility to enhance those materials. Teacher’s participation on making the right teaching material can generate better results because he/she knows the needs of his/her students.

Multimedia teaching materials are more interesting compare to ordinary teaching materials. The attractiveness draws student’s participation and increases their interest to learn.

No comments:

Post a Comment